Cast & Cooldown Properties
-
Cast Time
- 0.40s
-
Cooldown
- 2.0s
- Cast Range
- 8 tiles
- Global Cooldown
- Ignores GCD
- CDR Scaling
- Ignores CDR
Combat & Damage Scaling
-
Scaling
- +100% Attack
Homing Missiles Mechanics
- Missile Count
- 5 projectiles
- Launch Interval
- 80ms per missile
- Damage per Missile
- 1x base spell damage
- Trajectory
- 1
Vital Costs & Recovery
Effects & Modifiers
Heals over Time (HoT)